Public Release - Build 0.8 (Mnesis route)
Hi hi friends! We're back with another public update. I've been very excited about this one for a while now, because it features Nick's first proper (mis)adventure as a superhero, with all that entails. We also learn a bunch more about the world the characters inhabit, and a little bit about the past of Nick's mentor in this route. We worked very hard on this update, and there's a ton of new stuff, so I'm hopeful you guys will be as hyped about it as we were.
Now, I'm sorry to say that your saves are most likely going to be irreparably broken, but worry not! We've added a chapter select menu where you can quickly skip to the newest content while making sure all variables and such are set correctly. If by some miracle your saves survive, I still recommend using the chapter select screen, otherwise there's a very big chance that a lot of the flags will be incorrect.
Most of the new Extras are only accessible in-game right now (by clicking the corresponding button at the bottom of the screen). I'll most likely have the music room and fanart gallery properly accessible from the main menu in the future, but the profiles are likely to remain something you can only view during the playthrough. The reason for that is that the information contained there is updated frequently as you see more story content, and there's no easy way to make sure the current state of your unlocks is saved for the main menu screen.
GruntSteel helped a ton with coding the new UI and a lot of the Extras, and I'm incredibly grateful to him for that. Please go check out his projects, Distant Travels and Steadfast.
So, what do we have in this update?
- New story chapter (approximately 13k words) for the Mnesis route;
- Another 1k words for the Badger Pub (I'll let you discover what that is when you play);
- Two new sprites and several new versions and accessories for old sprites (primarily Nick, Mnesis, and Omen);
- 3 new music tracks by Hop-Skip & The Chewtoys: "Were It All in Reverse", "Nobody's Walking out of Here Today", and "The Poison Underground";
- Updated UI, featuring a new textbox and namebox, buttons, etc., by Vanillabell;
- A new chapter select screen that allows you to customize your choices and skip to either the beginning of each route, or the newest current content of a specific route.
- CG gallery, Fanart gallery, Character Profiles & Sprite Gallery, and Music Room - the former is accessible in the main menu. The latter three are currently only accessible in-game;
- Bunch of typo & error fixes.
As always, please make sure to report any typos or bugs, preferably on our Discord server. The Extras were difficult to code, and there's a good chance things are going to be a little wonky for now, so bear with us.
Superfang update coming soon. We're gonna see some very interesting people in that one, so stay tuned!
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Super-Nova
A story of heroes, villains, and everyone in between.
Status | In development |
Authors | Rotshild, Swaggy Tamago |
Genre | Visual Novel, Action |
Tags | Bara, Furry, Gay, LGBT, Nonlinear, Romance, Story Rich, Superhero |
Languages | English |
Accessibility | Subtitles |
More posts
- Important Devlog - Public Release (Build 0.11)May 12, 2024
- Patreon Build 0.11 (Superfang route)Apr 09, 2024
- Patreon Build 0.10 (Baron route)Jan 31, 2024
- Public Release - Build 0.9 (Superfang route)Sep 08, 2023
- Patreon Build 0.9 (Superfang route)Aug 11, 2023
- Super-Nova OST, Volume 1Jul 06, 2023
- Patreon Build 0.8 (Mnesis route)Feb 22, 2023
- Anniversary - Early Public Release + Q&ANov 12, 2022
Comments
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Do you need a voice actor and/or sound designer for this game? I'm looking to build my video game portfolio and would love to help you!
I can voice-act anything from narration to in-game grunts! I've attached my portfolio below:
Langi Tuifua
Thanks,
Langi T.
Hello! Unfortunately, game (Win version) crashes, when Nick exit from Frank's bathroom.
[code]
I'm sorry, but an uncaught exception occurred.
While loading <renpy.display.im.Image object (u'images/sprites/mnesis/mnesis_eyes_snarl_side.png') at 0x00000000095eb790>:
IOError: Couldn't find file 'images/sprites/mnesis/mnesis_eyes_snarl_side.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "mnesis.rpyc", line 2142, in script
File "renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 930, in do_display
**display_args)
File "renpy/character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/image.py", line 506, in render
return wrap_render(self.target, width, height, st, at)
File "renpy/display/image.py", line 309, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 627, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 295, in get
surf = image.load()
File "renpy/display/im.py", line 720, in load
raise e
IOError: Couldn't find file 'images/sprites/mnesis/mnesis_eyes_snarl_side.png'.
Windows-7-6.1.7601-SP1 AMD64
Ren'Py 7.5.3.22090809
Super-Nova 0.8
Sun Mar 26 02:02:16 2023
[/code]
Just click "ignore" and the game should proceed normally.